Postmortem: Guess What?

Guess What? was an experiment, an introduction, and a valuable lesson.  For me, Chad Stewart, Guess What? was an awesome way to get introduced to iPhone development.  It had ups, and it definitely had downs, but all and all I’m glad that we made Guess What?  It taught me so much about the entire process of developing, submitting, and (slightly) marketing a game for the iPhone / iPod Touch.

 

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